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Game info
nes

Friday The 13th

Friday The 13th
GenrePlatform Shooter
DeveloperAtlus
PublisherLJN
Released1989
Rating
Graphics:7.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byP.Dial
Friday The 13th is an action platform game with shooter elements based on the horror movies franchise where Jason Voorhees (a maniac killer) is back to life to stalk and kill all campers around Crystal Lake and avenge his death. The NES version has nothing to do with the game developed for the Amstrad CPC, ZX Spectrum and Commodore 64 by Domark in 1986. This one is actually a NES exclusive game.
 
Review
Friday The 13thSTORY / GAMEPLAY
The game's story takes place during another calm and warm summer at Crystal Lake Camp. This summer the camp hosts many children and you play the role of a counselor! There are six different characters to choose from that sport different abilities and levels of strength, panic and sanity. You may switch to another character whenever is necessary. Your main goal is to protect 15 children as well as your colleagues from Jason Voorhees. His attacks are random though, which means you spend most of your time dashing toward his location and trying to beat the clock, allowing little space for exploration that's necessary to build up your weapons and kill Jason for good. The killer appears in two different places: the area’s trails or inside cabins, killing his victims. On the trails there’s no warning except of a slight change in the game's music tune every time Jason appears. You must hit him several times before he disappears again. When Jason is killing someone inside a cabin, a countdown shows up along with a blinking green spot on the map to mark this particular attack. Once inside a cabin, you have to search each room looking for Jason. But things get even worse there, as Crystal Lake is also overrun by an endless horde of zombies, wolves, and deadly crows (!) If you die, you lose everything you own, unless you give them to another counselor. If all children finally die, you simply lose the game. Fortunately there are several items to collect such as vitamins (to recover a small amount of energy) or items that can be used as weapons or torches etc. Tossing a steady beam at zombies or even at Jason, does massive damage while you can also throw rocks, pitchforks and more. You need to find some keys in different areas of the map to open locked cabins. In terms of gameplay, the NES version differs from Domark's 8bit home computer versions, as this one runs in a pseudo-3D environment and follows a quite different story.

GRAPHICS / SOUND
The graphics are colorful and the sprites are well animated (and look quite funny). The backgrounds are nicely depicting forests, cabins and the whole Crystal Lake area. The levels are vast and well detailed and resemble enough the frantic atmosphere of the movie. The sound has a few chip tunes taken from the movie (most of them being brief loops) and a bunch of basic sound effects.
 
Screenshots
  • Friday The 13th
  • Friday The 13th
  • Friday The 13th
  • Friday The 13th
  • Friday The 13th
  • Friday The 13th
 
Gameplay sample
 
Hardware information

Nintendo NES

Nintendo NESCPU: Ricoh 2A03 8-bit processor (MOS Technology 6502 based) at 1,79MHz
MEMORY: Boot ROM: 64 kbit (8 KB) to 2048 kbit (256 KB)
Main RAM: 64 kbit (8 KB), can be supplemented by game cartridges
Video RAM: 128 kbit (16 KB)
GRAPHICS: YPbPr 64-color palette supporting resolution of 256x240 with 32 colors at once and 64 hardware sprites.
SOUND: five mono sound channels and PCM sound (7bit values)
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The Nintendo NES (default) color palette
6bit YPbPr 57-color palette (32 on-screen)
 
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